More Hero RPG on Unity
Development Duration: Just started
A turn based pet battle RPG in development.
Key Features
2.5D work art
Using Unity3D to represent the art style of 2D
Click To Go system
Using NavMeshSurface and NavMeshAgent
to create a Click to Go moving system
Adding collide boxes for map objects for details.
The collide boxes will provide layers as well.
Pet Spawning
Modulelized pet spawning system.
Easily extendable using ScriptableObjects + prefabs.
More functions in development:
Pet catching/Pet Stats/Pet skills
Turn base battle - [In Development]
When Colliding with pets in wild.
We will enter battle stage for a N vs N fight.
Player will be fighting with the pet.
More functions in plan
Audio System.
UI that fits the art style.
Quest system in game.
Interactable world items.
Player and pet traning system.
Equipments & special skills.